Visuel officiel de Cyberpunk 2077 montrant V dans Night City pour une progression centrée sur les gigs et le cyberware

Cyberpunk 2077 Beginner Guide: Spend Perks, Eddies and Cyberware Wisely

Visuel : les images appartiennent à leurs ayants droit respectifs.

Contents 5 min read

To begin in Cyberpunk 2077, pick one combat focus, run nearby gigs and save components for lasting gear. That approach pays for useful cyberware instead of a pile of forgotten purchases.

Key points

  • Perks can be refunded for free outside combat.
  • A save migrated to Update 2.0 received one Attribute reset opportunity.
  • Cyberware provides most armor after Update 2.0.
  • Crafting uses one component type, while Iconic weapons can be upgraded.

Starting in Cyberpunk 2077: choose one clear path

Raise one main Attribute and one support Attribute. Reflexes suits assault rifles, SMGs and blades. Intelligence supports quickhacks. Cool favors stealth, pistols and precision weapons. Body helps close-range fighting. Technical Ability supports cyberware and Tech weapons.

Perks can be refunded for free outside combat. Use that freedom to test a weapon or movement option. Attributes need more care: a save migrated to Update 2.0 received one Attribute reset opportunity.

  • Keep one main weapon whose recoil you understand.
  • Carry a close-range backup.
  • Spend early perks in one weapon category.
  • Buy cyberware that solves survival, movement or RAM problems.
  • Avoid scattered minor bonuses that unlock no useful action.
Official Cyberpunk 2077 artwork showing V in Night City
A focused route leaves more eddies for the chrome that matters.

Key takeaways

  • Gigs provide eddies, experience and Street Cred.
  • Perks can be refunded for free outside combat.
  • Cyberware provides most armor after Update 2.0.
  • Crafting uses one component type and Tiers from Tier 1 to Tier 5++.
  • Outside cyberware, only Iconic weapons can be upgraded.

Best early choices in Cyberpunk 2077: mobility first

For a first run, Reflexes with Technical Ability is a flexible route. Assault rifles, SMGs and blades stay effective, while cyberware gives more room for error.

A dash or escape option is often worth more than a small damage bonus. Move between bursts. Keep a close-range weapon ready. A suppressor can preserve a quiet approach when the weapon supports one.

Preferred styleMain AttributeSupportPractical rule
Rifles, SMGs and bladesReflexesTechnical AbilityMove between bursts and use cover.
QuickhacksIntelligenceTechnical AbilityScan before entering and manage RAM.
Stealth pistols and snipersCoolReflexesStay outside vision cones and isolate guards.
Shotguns, LMGs and fistsBodyTechnical AbilityClose distance through a safe route.
Official Cyberpunk 2077 combat scene with V facing several enemies
One controlled weapon and an exit plan make early fights safer.

Gigs and eddies: make each trip pay

After the prologue, take work close to your next main-story objective. Fixer gigs build cash, experience and Street Cred on the same trip. Read the briefing first. An extraction, data theft and target elimination need different preparation.

  1. Advance the story until fixers and gigs are available.
  2. Choose a gig near the next story objective.
  3. Scan cameras, isolated enemies, high paths and exits.
  4. Loot weapons and components after the job.
  5. Sell gear outside your chosen build.
  6. Visit a ripperdoc when an implant improves your actual playstyle.

Do not automatically buy an expensive vehicle with your first large payout. More cars become available as Street Cred grows. An early implant usually changes missions more directly.

Official Cyberpunk 2077 artwork representing fixer gigs in Night City
Nearby objectives reduce detours and raise Street Cred faster.

Crafting and cyberware: save parts for keepers

Check the Tier of your equipped weapon rather than the old rarity names. Loot scales with level, so replacing ordinary weapons is normal early on.

Save upgrades for Iconic weapons you actually use. Official Update 2.0 notes state that, besides cyberware, only Iconic weapons can be upgraded. Do not drain components on several temporary rifles.

Weapon mods need the same restraint. Once installed, a mod cannot be replaced. Choose a lasting weapon, inspect its slots, then solve a specific issue such as handling, fire rate or combat role.

Cyberware provides most armor after Update 2.0. Clothing is mainly cosmetic. At the ripperdoc, buy an implant that improves your play loop before expensive clothing.

Official Cyberpunk 2077 combat image representing cyberware and weapon upgrades
Cyberware supports armor and survival, while components belong on lasting equipment.

Perks, mods and Attributes: mistakes to avoid

  • Do not spread Attributes across every combat style.
  • Do not upgrade every ordinary weapon you find.
  • Do not install a mod merely to test it on temporary gear.
  • Do not enter a gig without scanning cameras and exits.
  • Do not overlook movement tools when choosing perks.
  • Do not keep unused weapons when their sale can fund a useful implant.
Official Cyberpunk 2077 key art for perk and cyberware choices
Focused perks prevent V from becoming a collector of bonuses with no real effect.

Netrunner, stealth or brute force: when to switch

A netrunner can invest in Intelligence and choose an appropriate cyberdeck. Scan first and manage RAM. Overclock lets quickhacks use Health when RAM is insufficient. That is risky under sustained fire.

Cool rewards scouting and precision weapons. Body suits shotguns, LMGs and melee combat. Technical Ability remains valuable for each route because it supports cyberware.

Use the official character planner before committing points. Read the official Update 2.0 notes for system details. More coverage is available through jeu.video latest news, gaming features and jeu.video news.

Official Cyberpunk 2077 image representing netrunner, stealth and close-range paths
Every path works better when perks and cyberware serve one clear role.

Frequently Asked Questions

What is a good first build?

Reflexes with Technical Ability is forgiving: it combines a dependable weapon, mobility and useful cyberware.

Which Attributes should I raise first?

Raise the Attribute for your chosen weapon or quickhacks first. Add Technical Ability to support cyberware.

What perk mistake should I avoid?

Do not fund several playstyles at once. Perks can be refunded outside combat, but Attributes need a clear plan.

How do I earn eddies early?

Run fixer gigs along your route, loot enemy weapons and sell equipment that does not fit your build.

Should I upgrade every weapon I find?

No. Save components for an Iconic weapon you intend to keep and for useful cyberware.

Can I replace an installed weapon mod?

No. Install a mod only after choosing a lasting weapon and identifying the issue it should solve.

Does clothing still provide much armor?

No. Cyberware supplies most armor after Update 2.0, while clothing is mainly cosmetic.

Where can I track official build changes?

Read the official notes and use the official planner before moving points.

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