Visuel officiel de THE FINALS avec contestants pour illustrer les meilleurs loadouts Light Medium et Heavy

[Guide] Best THE FINALS loadouts : Light, Medium and Heavy builds to win objectives

Visuel : les images appartiennent à leurs ayants droit respectifs.

Contents 5 min read

To choose the best THE FINALS loadouts, start with the objective before raw damage. A strong squad needs ways to open fights, defend the Cashout, revive under pressure and stop steals.

Key points

  • THE FINALS uses Light, Medium and Heavy builds with distinct weapons, gadgets and specializations.
  • The official site lists Cashout, Point Break, Team Deathmatch and Power Shift as playable modes with different objectives.
  • Season 10 introduced tools such as Shockwave, Hover Pad and Chimera-XB.
  • THE FINALS is free-to-play on Steam and listed on current PlayStation, Xbox and GeForce Now platforms by the official site.

This guide gives you practical Light, Medium and Heavy builds you can use right away. The weapon meta can shift with patches, but the role logic stays useful.

For live updates, check the official patch notes and the Steam page. On jeu.video, you can also follow esports, features and latest updates.

Official THE FINALS artwork showing contestants used to plan Light Medium and Heavy loadouts
THE FINALS rewards teams that combine movement, support and objective control.

Key takeaways for the best THE FINALS loadouts

  • A stable trio often uses a support Medium, an anchoring Heavy and a Light opener.
  • Medium is the safest role to learn team timing.
  • Light should avoid long frontal fights.
  • Heavy wins rounds by reshaping the arena around the Cashout.
  • Always keep at least one gadget for the objective.

Build the team before picking the gun

THE FINALS uses three body builds: Light, Medium and Heavy. Each one has different specializations, weapons and gadgets. The common mistake is choosing three fun solo builds that do not work together.

  1. Pick around the mode first: Cashout needs control, Power Shift needs presence, Team Deathmatch allows more aggression.
  2. Keep one team mobility option, such as Jump Pad, Zipline, Hover Pad or terrain destruction.
  3. Bring an anti-steal tool: grenade, fire, goo, stun, charge or direct sightline.
  4. Plan revives with Defibrillator, cover, shields or a short rotation.
  5. Test recoil and range in Practice Range before ranked games.
Official THE FINALS Cashbox representing the objective your loadout must carry and defend
Your build should serve the Cashbox first.

Best Medium loadout in THE FINALS: reliable support

Medium is the safest backbone for most squads. Its job is to keep teammates alive, restore trades and give the team a route out when buildings collapse.

A strong setup is Healing Beam, AKM or FAMAS, Defibrillator, Jump Pad and Frag Grenade. Healing Beam stabilizes trades. Defibrillator keeps a won fight from slipping away. Jump Pad creates exits or fast re-entry routes.

Shockwave can replace Healing Beam if your squad already has enough sustain. It pushes players and objects away, which can interrupt a steal or force enemies out of cover.

Official Healing Beam icon in THE FINALS for a Medium support build
Healing Beam gives Medium its most stable team role.
Official Defibrillator item in THE FINALS equipped by a Medium to revive teammates quickly
Defibrillator turns a messy trade into a possible retake.

Best Light loadout in THE FINALS: open, punish, disappear

Light is strongest from an unexpected angle. Create a fast elimination, then reconnect with the team. Do not stand in a doorway trading damage with Mediums and Heavies.

Start with Evasive Dash or Cloaking Device, XP-54 or M11, Glitch Grenade, Stun Gun and Breach Charge. Your job is to disable gadgets, isolate support players and force the Heavy to turn around.

If your first burst does not create a kill or major advantage, leave. A Light that stays too long inside the room becomes an easy elimination.

Official THE FINALS action image showing a displacement ability used to break enemy positioning
Mobility should create an angle before the fight turns bad.

Best Heavy loadout in THE FINALS: lock the Cashout

Heavy brings presence the other builds cannot match. It protects revives, blocks steals and changes the arena so enemies fight on worse terms.

A reliable base is Mesh Shield or Charge ‘N’ Slam, Lewis Gun or M60, RPG, Dome Shield and Barricade or Goo Grenade. Mesh Shield protects a revive. Charge ‘N’ Slam breaks walls and starts chaotic entries.

On upper-floor Cashouts, think vertically. Breaking the floor can move the fight. In small rooms, use goo to slow enemies, not to trap your own team.

Official Hover Pad image in THE FINALS creating a high-ground route near a building
Height tools turn a static defense into an active rotation.

Adapt the best THE FINALS loadouts by situation

Do not switch class just because you died. Switch when the squad lacks a specific function. If nobody can contest a protected station, add control.

RoleRecommended buildPriorityMistake to avoid
Objective supportMedium Healing BeamRevives, healing, mobilityHealing while an enemy steals
Fast openerMobile LightFlanks, glitch, picksStaying alone after the first duel
AnchorShield or charge HeavyBlocking, destruction, anti-stealBlocking your own exits with goo
Vertical controlUtility Medium or HeavyHigh ground, access, repositioningEntering through the same door every time
Official THE FINALS Cashout Station defended by coordinated Light Medium and Heavy roles
The Cashout Station should define your timing and utility.

Common loadout mistakes

The first mistake is taking three duel gadgets. Your squad needs movement, retake potential and anti-steal pressure.

The second mistake is playing every class at the same tempo. Light hits and leaves. Medium supports. Heavy advances when the squad can follow.

The third mistake is ignoring patches. THE FINALS changes often, and tools such as Shockwave, Hover Pad and Chimera-XB can shift priorities.

Official Starlight Hollow arena image in THE FINALS with streets and high ground to control through loadout choices
Open maps reward rotation and height as much as raw aim.

Frequently Asked Questions

What is the best THE FINALS loadout for beginners?

Medium with Healing Beam, AKM, Defibrillator, Jump Pad and a grenade is the safest starting point.

Should every Cashout team run a Heavy?

Usually yes, because Heavy controls steals and cover well. Mobile compositions can still work with excellent timing.

Is Light viable in ranked?

Yes, if it plays short flanks, Glitch Grenades and fast picks instead of long solo fights.

Which Medium gadget is hardest to replace?

Defibrillator is the most valuable team gadget because it reverses trades and keeps defenses alive.

How do you stop a Cashout steal?

Save a grenade, charge, fire, goo or direct sightline for the final seconds instead of spending everything early.

What should I play if two teammates already picked Medium?

Pick Heavy if the squad lacks objective control. Pick Light if it lacks opening pressure.

Where can I track loadout balance changes?Do these builds work in Power Shift?

Yes, but prioritize area presence, shields and platform control more than deep flanks.

Verified sources

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