The Prophets’ Hand rebuilds the Halo: Reach campaign around Covenant Elites. Halo Waypoint presents the community creation for Halo: The Master Chief Collection, with access through Steam Workshop. The official Halo Waypoint post, published on August 25, 2026, credits Sel ‘Sufumee and NSixNick.
The project goes beyond an enemy swap. It adds custom weapons, vehicles, armor abilities and equipment, while Covenant reinforcements can join the squad during missions. Its identity comes from reshaping the campaign around a stronger Covenant presence, rather than introducing a new official story.
Reach with Covenant forces at the center
The Prophets’ Hand is a community reimagining of familiar territory, not a standalone official campaign. Halo Waypoint confirms the mod’s additions and credits its creators, while presenting the experience as a new way to revisit Halo: Reach within MCC. The coverage announces no standalone release date, price, edition or additional platform.
Launching the mod in MCC
Players must first own Halo: Reach, then launch MCC with anti-cheat disabled for mods. From the Campaign menu, select Halo: Reach to start the mod. That is the loading sequence described by the coverage.
Halo Waypoint gives The Prophets’ Hand official visibility without turning it into a separate game. For Halo: Reach fans, it offers a community-made campaign revisit built around Covenant forces and expanded tools. To explore the project further, consult the Halo: The Master Chief Collection page.
Source
- halowaypoint.com: Official Halo Waypoint article “Mod Minute: The Prophets’ Hand,” presenting the mod, its additions, creators and access procedure in MCC; published on 2026-08-25.