Operation Mooncrash’s War Paint Contest results are in. The announcement published on October 7, 2026 confirms that the grand winners and runners-up have been decided, while the separate Map Assets Contest has received an extended deadline and a larger prize pool.

The official Team Fortress 2 post does not name the winning creators or entries. Instead, it points readers towards the collections: the winners and other submissions have been added to the main Operation Mooncrash Collection, while every War Paint Contest entry has been placed in the Entries Collection.
Those collections serve different purposes. The main collection brings together the winners alongside other submissions; the Entries Collection contains the full contest field. Readers looking beyond the winning selections can therefore browse all the entries rather than limiting themselves to the main collection. The collection links are available through the official announcement on steamcommunity.com.
How the War Paint entries were judged
Entries were rated on Theme Adherence/Concept, Execution, and Personal Preference. The criteria combine the idea behind a submission, how it was carried out, and the judges’ tastes. Personal preference was part of the assessment, so the results reflect more than execution alone: fitting the theme and the appeal of the concept also contributed to the judging.
The completed contest does not close submissions to Operation Mooncrash as a whole. According to the October announcement, the project was still accepting contributions, including war paints. That distinction matters for creators: the War Paint Contest has reached its results stage, while submissions to the wider project continue separately.
Map Assets Contest deadline extended to the end of November
The Map Assets Contest deadline has been extended to “the end of November,” and its prize pool has increased to 330 keys. The announcement gives no exact cutoff day, time or time zone, so contributors should check the contest details before planning around a final submission date.
Possible contributions include posters, world textures, gameplay assets, environment assets and detail props. The invitation therefore covers several kinds of map work, from textures and posters to assets used for gameplay or environmental detail.
Prospective Map Assets Contest participants are directed to join the contest’s Discord server through the official announcement. That is the stated next step for creators interested in contributing under the extended deadline.
For readers following the War Paint results, the collections are the place to explore the submissions. For creators considering their next contribution, the separate Map Assets Contest offers the extended window, while the wider Operation Mooncrash project was also accepting war paints at the time of the announcement.
More coverage on the Team Fortress 2 page.