Once Human will introduce an optimization for custom Fashion set dyeing on August 24, 2026. Billing will move from a section-based system to a component-based system, reducing the estimated cost of a complete six-piece set by 60%.
Key takeaways
- The August 24, 2026 update will change how Fashion dyeing is billed.
- Costs will be calculated per component, according to the highest color level used.
- The estimated cost of a six-piece Fashion set will fall by 60%, with amounts listed in Colorful Badges and Crystgins.
- Players who already used the dye system will receive 60% of their spent currencies by in-game mail within three business days after the update.
The measure also covers players who have already spent their in-game currencies. Once Human plans to return a uniform 60% of the currencies consumed, while preserving the dye effects they already obtained.
This announcement joins the latest video game news that directly concerns active players: how much to pay, when to expect the update and what to do with their resources before the change.
Fashion dyeing will use components instead of sections

The change is scheduled for August 24. The exact deployment time has not been announced, so the new system should not yet be considered available.
Each component will have its own cost, calculated according to the highest color level used. Mixing colors will remain possible, and the color classification itself will not change.
For a complete six-piece set, the official table lists 900 Colorful Badges, 720 Crystgins or 1,440 Crystgins, depending on the color level. These are in-game currencies; no conversion into euros or dollars has been confirmed.
September will bring more dyeable sets
The first milestone is August 24. The announcement dates are given in PT, but no specific time accompanies the deadline. Players will need to wait for deployment information before planning their spending or dyeing.
A second stage is scheduled for September, when new sets compatible with the dye system will arrive gradually. The studio has provided neither a specific day nor a complete list of the affected pieces.
A monthly window does not reveal which set will arrive first, or whether every new design will immediately follow the same cost logic. Future announcements will need to clarify these points in our news section.
What changes for existing Fashion sets
The current system calculates costs by section. The upcoming optimization will make the component the unit of calculation, changing how players pay when they customize a set piece by piece.
A component will be able to combine several colors. The game will use the highest color level applied to determine the cost. The classification remains unchanged: this is a new billing method, not a new rarity scale.
The announced saving reaches 60% for the estimated cost of a six-piece set. It does not make dyeing free: Colorful Badges and Crystgins will still be consumed.
Players who already used the system will receive the announced refund by in-game mail within three business days after the update. Their existing dye effects will be preserved.
A cheaper calculation, not a wider Fashion overhaul
The clearest difference is between the previous section-based calculation and the new component-based one. This is not a new wardrobe or a general overhaul of Fashion, but a change in granularity that should better distinguish a small customization from a fully recolored set.
For players, the schedule points toward waiting before making a major purchase. Those who already dyed their items will keep their effects and receive the announced compensation. Everyone else should remember that the reduction concerns an estimated cost and that dyeing will still consume currencies. The actual cost should be checked after August 24.
The announcement does not change gameplay
The post concerns only Fashion set dyeing. It confirms no new platform, no change to co-op and no progression adjustment. Those subjects remain outside the announcement.
Nothing here indicates a change to playable content. For now, the news concerns the customization economy and its associated refunds. Players looking for a gameplay update should consult our gaming articles covering confirmed announcements.
The September schedule is still incomplete
The gradual arrival of new dyeable sets shows that Once Human plans to expand the items covered by the Fashion system, alongside the reduction in dyeing costs.
No specific design, release order or September date has been announced. It would therefore be premature to promise a complete collection at the start of the month.
Open questions
- At what time will the August 24 update be deployed ? This will determine when players can check the new calculation and the refund mail.
- Which sets will be added in September ? This matters to players waiting for a specific design before spending their currencies.
- How will the different color levels correspond to the announced amounts ? A detailed table will help players compare the options before each customization.
The next two milestones
The roadmap currently has two stages: the August 24 optimization, followed by the gradual arrival of new sets in September.
This development is worth following in future news updates, since the deployment time and the details of the additions have yet to be specified.
Frequently asked questions
What is the next update ?
The update announced for August 24 will change Fashion dyeing billing. The deployment time has not been confirmed.
Does the roadmap provide a date ?
Yes for the optimization: August 24. For the additional sets, the announcement only indicates September.
What content is coming next ?
Costs will be calculated per component, based on the highest color level used. New compatible sets will follow in September.
What should players watch ?
Watch the studio’s official post and the associated Steam publication for the deployment time, detailed amounts and new sets.
To keep following the story, also read our article on Once Human 3.0.3 fixing M416 and SKS bugs and our article on Meta Hotline Vol. 7: Once Human outlines its priorities.
Verified sources
These links can be used to verify the key information used in this article.
- oncehuman.game: Official Once Human post published on 2026-08-12. It confirms the Fashion dyeing optimization, the estimated 60% reduction, the refund and the gradual arrival of new sets. The post is locked.
- steamstore-a.akamaihd.net: Associated official Steam relay, dated 2026-08-13. The URL did not allow the text to be verified directly; no additional fact is attributed to it.