Hero Siege Season 11 could launch in January, although the team has not specified a day or year. Its plans include free hideouts, a tarot-themed Uber boss and Chronovisor, an infinite atlas that players can choose to pursue in the endgame.
The notes published on Steam outline the additions planned for the season. The team says class improvements will arrive later and that it will continue adding to the notes.
Hideouts become free on Nightmare
Hideouts are set to become free for everyone in Season 11 and will be accessible on Nightmare difficulty. Players will be able to customize them, including by painting the floor. The change has been announced, but its rollout has not yet been confirmed.
For players interested in making a space their own, the announcement removes the cost of the hideout while retaining a difficulty requirement for access. Floor painting is among the customization options the team has described.
A tarot-themed Uber boss
The new Uber boss draws inspiration from tarot and is designed to make encounters random. The team says it has 43 programmed mechanics, along with 43 modifiers and 43 rewards. Those figures describe the planned content; they do not establish which combinations players will encounter during a fight.
The randomized design is the distinction the team highlights for the encounter. The announcement describes its range of mechanics, modifiers and rewards, but the experience of a particular fight will depend on how that design works in practice.

Chronovisor adds an optional endgame path
Chronovisor is described as an infinite atlas. To access it, players will need to collect items obtained outside its zones and mechanics. Getting into the atlas is therefore tied to activities elsewhere in the game.
Nodes in the Ether tree will let players focus on Chronovisor, although the announcement does not detail their effects. Players interested in the system will have a way to orient their tree toward it as well as a collection requirement to meet before entering.
The team says Chronovisor will not be a mandatory endgame activity: players will still be able to choose what they do. It is an additional path for those who want to pursue it, with access requiring items gathered beyond the system itself.
The January window remains tentative, and the season notes are still due to be expanded. Class improvements are planned for later, with their details yet to be announced.
See also the Hero Siege game page.