Battlefield 6 ended August with a Match Infection Rate (MIR) of 3.24%, up from a monthly low of 2.89% on August 25. EA published its August anti-cheat report on Steam on October 2. EA’s report puts the figures in the context of Season 4, Naval Combat, new vehicles and new ways to play. anti-cheat report published on October 2
The rate was 4.64% at the end of July, then declined before rising again in the final week of August. Those figures describe the month through August 31; they do not show what happened afterward.
EA defines MIR as the share of matches negatively affected by at least one cheater. Its calculation includes reported suspects even when there is not enough evidence to sanction them, so the rate is not the share of players found guilty. EA does not break it down by platform.

Blocked attempts measure different activity
EA says Javelin Anti-Cheat prevented 327,756 attempts to cheat or tamper with the game from affecting matches in August. That is a count of attempts, not unique players or sanctions. It tracks activity stopped before it affected matches, while MIR counts matches that were negatively affected, so the figures describe different things.
EA also tracks 110 (+6) entities linked to cheating, including active programs, hardware solutions, providers, resellers and associated communities. It says 105 (+5), or 95.45%, reported associated features failing, detection notifications or downtime, or had taken their tools completely offline. Those are alternative outcomes; the figure does not mean all 105 were offline. EA does not specify the periods used for either “+6” or “+5.”
The October 2 announcement is an August metrics report and does not describe a software patch. Its figures show the anti-cheat system’s reported activity and the share of affected matches during that month, but offer no platform split or update beyond August 31.
You can also visit the Battlefield 6 page.