The Deviation patch notes published on August 20, 2026 confirm two targeted fixes. Buildings reserved for Custom Servers should no longer appear on the official server, while the abnormal HP values of the Block Wanderer have been corrected in Deviation: Survive, Capture, Preserve.
The Steam announcement is titled “August 18 Patch Notes”, but that title does not confirm an update deployed on August 18. The verified official post was published on August 20, 2026. full Steam note remains the reference for the two changes. Future announcements can be followed through our latest news and the news section.


The note addresses two precise issues. The first involved Custom Server buildings appearing on the official server. The second concerned the Block Wanderer’s abnormal HP in Deviation: Survive, Capture, Preserve.
No new content is announced. The note mentions neither a new mode, a reward, nor a broad balance change. It also does not confirm maintenance, a server outage, a download size, or any particular procedure.
Custom Server buildings should stay on their own server
The first fix restores the separation between the official server and Custom Servers. Buildings exclusive to Custom Servers should not appear in the official environment. Their incorrect placement could make the rules and available options harder to understand, especially for players building or exploring a base.
Because buildings define part of the available space, this type of server error can affect how players interpret resources, available plans, and the limits of the environment they selected. The note does not provide a list of the buildings concerned. It also does not specify whether an already placed structure will be removed, kept, or replaced, so no precise consequence for existing bases can be inferred.
The Block Wanderer’s abnormal HP has been corrected
The second change concerns the Block Wanderer. Its HP values were abnormal, and the note confirms that they have been corrected. It does not give the figures before and after the fix or explain in which situations the discrepancy appeared.
The change should make the encounter more predictable: inconsistent HP can distort the time needed to defeat a creature and make consumed resources harder to anticipate. Calling it a combat overhaul would go too far, however. The source confirms no changes to damage, armor, behavior, or rewards.
The official publication reports no other bug. It does not mention saves, progression, multiplayer, or performance. Players should therefore avoid attributing effects to this note that are not documented.
A targeted reliability fix, not a content update
These fixes affect two different foundations of a game that separates the official server from Custom Servers. One concerns building rules between environments; the other concerns the reliability of an encounter. Compared with a conventional content update, the note reads as a targeted maintenance pass rather than the arrival of a new area or system. That comparison remains limited because the post provides no detailed history of previous versions.
The benefit for players is concrete but limited. Builds should better reflect the official server’s rules, while the Block Wanderer should have consistent HP. Nothing confirms a mandatory download, an impact on saves, or a general performance improvement. This is a reliability fix, not an announcement of new content.
The note provides no installation procedure and does not specify a separate technical deployment date. Its title refers to August 18, but the verified publication date is August 20, 2026; it should not be treated as a confirmed release date.
For active players, two points matter: Custom Server buildings are not supposed to appear on the official server, and the Block Wanderer should no longer retain abnormal HP values. Beyond that, the post supports no further promises.
our gaming articles places this fix in the wider news cycle for games with separate servers. Caution is warranted, but it does not diminish the value of a correction that puts building rules and combat on a clearer footing.
The note leaves three practical questions open
- Will the note detail the buildings concerned? This would matter to players who have already built on the official server.
- Will the Block Wanderer’s exact values be published? They would make it possible to measure the correction’s real scale.
- Will the technical deployment require a specific procedure? The answer would help players understand what to do with their saves and servers.
The remaining questions concern installation, saves, and the actual scope of the fixes. official Steam publication does not yet provide additional details.
Frequently asked questions
What does the patch change?
It fixes the incorrect placement of buildings reserved for Custom Servers on the official server and the Block Wanderer’s abnormal HP values.
Do I need to install the update?
The source confirms neither an installation procedure nor a separate technical deployment. It only presents the two fixes.
Which bugs are fixed?
Two issues are explicitly cited: Custom Server buildings placed on the official server and the Block Wanderer’s abnormal HP.
Are saves or multiplayer affected?
No impact on saves, progression, or multiplayer is confirmed in the official note.
For now, the August 20 Deviation patch notes deliver a precise message: two anomalies are fixed, with no additional content announced. The next note may reveal whether these fixes come with more detailed information.
To keep following the story, also read our article on FFXIV fixing two targeted issues on Switch 2 with the and our article on Halo Campaign Evolved fine-tuning its video settings and offering.
Verified sources
These links allow readers to verify the key information used in this article.
- steamcommunity.com: Official Steam announcement “August 18 Patch Notes”: it confirms the two fixes concerning buildings reserved for Custom Servers and the Block Wanderer’s HP; published on 2026-08-20. The source is the reference.