For a Cyberpunk 2077 best build with a Solo focus, the safest route is clear: tank pressure, close distance fast, and remove enemies before they pin you down. This setup is made for an aggressive V. It does not rely on a full netrunner kit or a pure Sandevistan plan.
Key points
- Update 2.0 redesigned perks and refunded perk points on existing saves.
- Armor is now mainly provided by cyberware, with Cyberware Capacity limiting equipped implants.
- Iconic weapons can be upgraded by tier under the 2.0 progression rules.
- The official Build Planner supports base-game builds and Phantom Liberty’s Relic tree.
The core is Body, Technical Ability, and Reflexes. You use shotguns, LMGs, or a blunt backup weapon. You also stack enough defensive cyberware to survive messy indoor fights. For broader coverage, browse jeu.video articles, gaming news, and latest updates.

Cyberpunk 2077 Best Build: Key Takeaways
- Level Body first for Adrenaline Rush, shotgun perks, LMG support, and survivability.
- Push Technical Ability early because cyberware carries much of your armor and build power.
- Use Reflexes as your third pillar for dash, repositioning, and safer close-range fights.
- Pick a shotgun or LMG as your main weapon, with a blunt weapon or heavy pistol as backup.
- Spend eddies on survivability before flashy damage implants.
Cyberpunk 2077 Best Build: Pick the Right Attributes
A strong Solo build must answer one question first. Can V survive while reloading under fire? If not, you are chasing damage too early.
Body is the foundation. It supports health, shotguns, LMGs, blunt weapons, and Adrenaline Rush.
Technical Ability is the second pillar. CD PROJEKT RED’s Update 2.0 notes explain that armor is now provided mainly by cyberware. Cyberware Capacity also limits how much chrome V can equip. Some slots are unlocked through perks.
Reflexes finishes the package. You are not making a stealth ninja. Dash and movement let you break firing lines, cross short gaps, and avoid grenades.
| Attribute | Recommended goal | Reason |
|---|---|---|
| Body | 20 | Survival, Adrenaline Rush, shotguns, LMGs, and close-range control. |
| Technical Ability | 20 | Cyberware value, armor, implant capacity, and consistency. |
| Reflexes | 15 to 20 | Dash, movement, and safer exits from bad angles. |
| Cool | 4 to 9 | Optional comfort if you use pistols or light stealth. |
| Intelligence | 3 to 9 | Optional unless you want utility hacking. |

Cyberpunk 2077 Best Build: Spend Perks Without Splitting Focus
Cyberpunk 2077’s redesigned perks change how you play. They are not just tiny stat bumps. Start in Body and take perks that improve shotguns, LMGs, pressure fighting, and survival.
Then move into Technical Ability. Cyberware perks improve your chrome economy and let V equip a stronger defensive package. If you own Phantom Liberty, the Relic tree adds strong bonuses. It should enhance the build, not replace Body and Tech.
- Unlock Body perks that stabilize close-range weapon play.
- Add Technical Ability perks that improve cyberware and armor value.
- Pick up dash through Reflexes before chasing extra damage.
- Test the build on a short gig before using your major attribute reset.
- Keep a few perk points available if you are still switching main weapons.
Cyberpunk 2077 Best Build: Install Cyberware Before Raw Damage
The best Solo cyberware is not always the flashiest offensive implant. Start with what keeps V alive: skeleton, integumentary system, circulatory system, legs, and nervous system.
At a ripperdoc, compare Cyberware Capacity cost, actual benefit, and tier. Since Update 2.0 encourages tradeoffs, a defensive implant that fits your Body or Tech investment can beat an expensive offensive piece.
- Circulatory system: favor automatic healing or recovery tools.
- Skeleton: look for armor, health, damage reduction, or capacity value.
- Integumentary system: reduce burst damage on room entry.
- Legs: prioritize movement if you play shotgun indoors.
- Operating system: Berserk fits the frontal style. Keep a cyberdeck only for a hybrid version.

Cyberpunk 2077 Best Build: Choose Weapons That Match Your Range
The easiest main weapon for this setup is a shotgun. It matches the Solo rhythm: dash in, take a sharp angle, fire hard, reposition, and repeat. A strong Power or Iconic shotgun clears standard enemies fast.
An LMG works if you prefer holding a line and suppressing groups. It needs more stamina awareness. It also exposes you during reloads. It becomes excellent once Body and defensive cyberware are in place.
Your third slot should cover a weakness. A heavy pistol handles mid-range finishers. A blunt weapon saves ammo. A Tech weapon can answer cover, but only invest if Body and Tech stay strong.
| Slot | Recommended pick | Combat role |
|---|---|---|
| Main | Power or Iconic shotgun | Entry burst and fast kills. |
| Second | LMG or stable assault rifle | Groups and medium-range pressure. |
| Backup | Blunt weapon or heavy pistol | Ammo saving, duels, and finishers. |

Cyberpunk 2077 Best Build: Follow a Clean Progression Route
Early on, stay economical. Do not buy every implant you see. Level up, finish gigs, gather components, and replace cyberware by tiers. Official 2.0 notes also confirm that Iconic weapons can be upgraded.
- Levels 1 to 15: Body first, basic shotgun, reliable healing, short gigs.
- Levels 15 to 30: Technical Ability, first serious cyberware package, dash from Reflexes.
- Levels 30 to 45: upgrade your main weapon, replace weak implants, improve armor.
- Levels 45 to 60: finish Body and Tech, add comfort perks, then test hard fights.

Cyberpunk 2077 Best Build: Avoid These Solo Mistakes
The first mistake is confusing aggression with carelessness. A good Solo does not sprint through a room in a straight line. Take an angle, remove the most dangerous target, reload behind cover, then move again.
The second mistake is ignoring Cyberware Capacity. If you buy high-cost implants too early, you may lose the defensive tools that keep the build alive. Replace low-tier pieces and keep the package coherent.
Finally, do not waste your attribute reset. CD PROJEKT RED states that attributes can be reset once. Perks can be refunded more freely outside combat. Try weapons first, then commit.

Cyberpunk 2077 Best Build: Add Phantom Liberty Bonuses Carefully
Phantom Liberty adds Dogtown and the Relic tree. The official Build Planner page confirms it includes both base-game trees and the Phantom Liberty Relic tree. Use Relic perks as bonuses, not as the base. Body and Technical Ability remain the real structure.
If you do not own the expansion, the build still works. You lose some specialization tools, but the main loop remains shotgun pressure, defensive cyberware, and movement. Check the official Steam page or the official PlayStation page before buying a specific edition.

Frequently Asked Questions
What attribute should I level first for a Solo build?Level Body first. It supports health, shotguns, LMGs, and close-range survival.
Berserk fits the frontal Solo style better. Use a cyberdeck only for a hybrid version.
Yes. Phantom Liberty adds Relic perks, but the Body, Tech, shotgun, and cyberware core works in the base game.
Add an LMG or stable assault rifle as your second weapon for medium-range pressure.
Wait until you have enough Cyberware Capacity and a clear defensive need. Do not sacrifice armor for early flash.
Yes, but the major attribute reset is limited. Refund perks first and test weapons before committing.
Yes, if the weapon fits your playstyle. Official Update 2.0 notes say Iconic weapons can be upgraded by tier.
Use the official Update 2.0 notes, the Build Planner post, and the Steam page.
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